Firing the shotgun empowers your next melee attack, significantly increasing its damage.
A small percentage of damage dealt is converted into health, letting you stay in the fight longer.
Damaging an enemy releases a burst of lightning, dealing damage to nearby targets.
Kills restore 1 ammo. Every 3 kills convert your next shot into an AoE rocket blast.
Enemies hit experience a brief time dilation: movement, fire rate, and attack speed are slowed, letting you control the battlefield.
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