Ammonia Alchemist is a 2D top-down shooter game where the players play as an alchemist who uses ammonia(fart) to charge his weapons and fight against monsters at the end of the world. The player’s objective is to survive as long as possible and earn the highest score possible. The player will level up based on score increments to increase their gun performances and character attributes in order to defeat the monster waves.
Itch Page: https://white-smith.itch.io/ammonia-alchemist
Role: Game Design and Developer
My teammate and I recreated the arcade game, Defender in Unity in four weeks.
Defender is a scrolling shooter video game developed by Williams Electronics in 1980 and released for arcades in 1981. A side-scrolling shooter, the game is set on either an unnamed planet or city where the player must defeat waves of invading aliens while protecting astronauts.
Role: Game Designer, Game Developer
Odyssey is a game about a future man who is stranded on a new planet, exploring and collecting his broken ship parts. A produced team project for the Game Development class at Berkeley Community College, Berkeley, California.
The ship has been broken due to an accident in space. The ground is too dangerous to land by yourself. You send a rover to find the parts that have fallen onto three planets, and you have to get them. Meanwhile, you explore, looking across the different worlds. Once you have all three of the parts, you can go home.
Role: Game Design and Level Designer
GDD: https://docs.google.com/document/d/1m5YxUUTVpYUxXv1XV7PQMLqsJx3W0bdlzDJqYexAy1k/edit?usp=sharing
Animation:
https://www.youtube.com/watch?v=C4QES-0xl6Y
Gameplay:
https://www.youtube.com/watch?v=JYwNQjmZDV8
Grass Level:
You have no real skills and no job experience, but you need money. Do you have what it takes to get hired?
Hire Me! is a 3-player party game in which players desperately argue and fight for jobs. The first player to earn $500 or more wins.
Steam Page: https://steamcommunity.com/sharedfiles/filedetails/?id=2680118757
Role: Producer, Designer and Writer
Melvil Mausoleum is a first-person VR puzzle adventure game. It is designed to train your Dewey Decimal knowledge and wants you to put books in the correct places. Be a librarian!
A tomb raider advances through a mausoleum by solving puzzles, learning about the Dewey decimal system along the way, and ultimately wins the hoard of treasure in the Treasure Room.
Role: Game and Level Designer, Gameplay Programmar
Design Document: https://docs.google.com/document/d/15QRQy-RIQZQS24_ewYcotcQSW_sOlPaXeZxINDCFRLQ/edit?usp=sharing
October 2020, Frozen Mission, 3D first-person stealth and battle game. Position: personal development project. Frozen Mission is a game about a human with the superpower of using ice to stop aliens’ plans with his partner - an eagle, who also has ice power.
Creative Writing: https://docs.google.com/document/d/1UMD0gAiAa6VZvUgyXlqZvBtz47Di77fukS6LMzQRJ-g/edit?usp=sharing
Frozen Mission-Conceptual Design
https://docs.google.com/presentation/d/11B7x94eAiM7FlNFCt7yU4IxxRkQbkseCnKMBgBzzpRo/edit?usp=sharing
April 2020, Calamity Castle, 3D first-person exploration puzzle game. Position: game designer and level designer. Calamity Castle is game about a young traveler fulfils a prophecy and returns a magic runestone to the forest spirit that was stolen by goblins in the ruined castle.
Role: Game and Level Designer
GDD / 10 Pagers: https://docs.google.com/document/d/1e_8m8RgT2R9ZdTTT26xR5-RyiurPI1d6gme_E54oLXI/edit?usp=sharing
November 2019, Lost Chapter, a storytelling card game. Position: designer. Lost Chapter is a collaborative game for the entertainment of its players. It is played by telling a story,
one card at a time. Produced for a team project for Introduction to Game Design at Berkeley Community College, Berkeley, California.
Role: Game Designer
Pitch Deck: https://docs.google.com/presentation/d/1EgJp2UGueWdCh0918cmf8rNLy7lvOqYLMC9aF7-opLo/edit?usp=sharing
You have no real skills and no job experience, but you need money. Do you have what it takes to get hired?
Hire Me! is a 3-player party game in which players desperately argue and fight for jobs. The first player to earn $500 or more wins.
It is produced both in physical and digital versions.
Role: Producer, Designer and Writer
Steam Page: https://steamcommunity.com/sharedfiles/filedetails/?id=2680118757
November 2019, Lost Chapter, a storytelling card game. Position: designer. Lost Chapter is a collaborative game for the entertainment of its players. It is played by telling a story,
one card at a time. Produced for a team project for Introduction to Game Design at Berkeley Community College, Berkeley, California.
Role: Game Designer
Pitch Deck: https://docs.google.com/presentation/d/1EgJp2UGueWdCh0918cmf8rNLy7lvOqYLMC9aF7-opLo/edit?usp=sharing
Email: kerryz666@gmail.com hengcanz@usc.edu
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