Inspired from Devil May Cry 5 and Ninja Gaiden. Animations from Mixamo.
This demo currently includes attack combos chained with attack, ability, and movement. Additionally, if the player character sucessfully parry an incoming attack, they may counter attack back to that enemy.
I created air launcher and air crasher to bring targeted enemy to air and ground.
I reweaked Mixamo animations to feature in air combo, including an air ability.
I included 5 aerial light attack chain combo with camera change and slow motion to add feedback for a few strong hits.
I also made an aerial ultimate ability to enhance the domination when player is in air.
I created light and heavy attack combos as well as combo starter and extender. Also, light attacks may combo with movement input such as dodge attack and stinger attack from DMC.
I also created fire-related abilities to add AOE.
We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.