Simulating sea storm with ocean modifier in Blender.
I used motion tracking in Blender to link and match this futuristic UI animation in this footage.
Modeling, animation and materials are done in Blender.
I rigged and modeled his robotic arms in Blender.
I modeled, textured and animated this cute and cartoonish car in Blender.
I modeled, textured, rigged, and animated this low poly car in Maya. The animation is done by motion path.
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